One clean jump.
Then survive the speed.

Dodge hard-light barriers, chain pulse shards, and hunt a place in the simulated rival league. Every 300 meters adds a new pressure tier.

Distance0 m
Score0000
Multiplier×1.0
ThreatCALM
Rookie circuit · Run 01

How far can you hold it?

Tap to jump. Tap again in the air for a double jump. Collect pulse shards to build your multiplier.

Next threat tier in 300 mTier 1 / 6
Space / tap = jump · P = pause
Double jump available Pulse chain resets if you miss a shard Difficulty ramps every 300 m High score kept for this session