One clean jump.
Then survive the speed.
Dodge hard-light barriers, chain pulse shards, and hunt a place in the simulated rival league. Every 300 meters adds a new pressure tier.
Distance0 m
Score0000
Multiplier×1.0
ThreatCALM
Next threat tier in 300 mTier 1 / 6
Space / tap = jump · P = pause
Double jump available
Pulse chain resets if you miss a shard
Difficulty ramps every 300 m
High score kept for this session